
--- Whatever happened to Sir Agutt? ---


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January 27th 2010
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Title		 : Whatever happened to Sir Agutt?
Filename	 : Agutt.zip
Author		 : Monastiri
Contact info	 : taranen@gmail.com
Date of release	 : January 27th, 2010
Version		 : 1.0
Description	 : Whatever happened to Sir Agutt? is a sequel to my first mission We miss you, Bob!. 
This time you have to find out what happened to Lady Agutt's husband in Marboby Castle, since Sir Agutt has mysteriously disappeared while visiting there. 

 

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Play Information

Game                : Thief 2: The Metal Age
Level Names         : Whatever happened to Sir Agutt?
File names          : miss20.mis
Difficulty Settings : yes
Equipment store	    : no
Map/Automap         : yes/no
New graphics        : yes
New sounds          : yes
New conversations   : no
New models          : yes
EAX Support         : no
Multi language support : no, just English
Briefing            : yes

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Construction

Base	   : none
Map Size   : medium
Build Time : a few months
Build Info : I began building the mission in April 2009. After a few months' break 'Whatever happened to Sir Agutt' was finally released in January 2010.

		
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Loading Information

Run via DarkLoader. Don't unzip the file.


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** CREDITS AND THANKYOUS ** 

THANKS TO...
- My brother Tomi for help and support and kicking me in the arse (I wish he was as eagerly finishing his FMs than mine). This mission wouldn't exist without him.
- My betatesting group for a lot of work: 
ffox
Nightwalker
PotatoGuy
Tannar
Tomi

- Voice actors: SlyFoxx (Garrett), Tomi (Krister)
- Editors whose objects and textures are used in this mission:  Nielsen74 (beer keg, stove), Sluggs (stool), Tomi (Head Cook, rolling pin and painting), Vigil (cobwebs), Redleaf (custom skies), CoSaS team (Mission pack)
- TTLG forum and Shalebridgecradle.co.uk
- You, for playing my mission

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* Copyright Information *

This mission is © by Monastiri 2010

Permission is granted to freely play and distribute this level providing it remains whole and intact.This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.

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