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Title               : Tales from the Cleft: Ladytaker (V 1.0)
Author              : Balboa (Doug Brainard)
Contact Info        : Balboa @ TTLG
Date of release     : December 1, 2010
Filename            : ladytaker.zip
Description         : This is the second of two missions. 
                    : The first is Tales from the Cleft: Vandal

Briefing            : The Hammers were responsible, in a way, for the whole ugly mess with the Hunters.
                    : 
                    : I'm still pretty flush from that job, but it’s time for a little payback.
                    : Stealing the Mallet of Righteousness will really tick off the Hammers, and be lucrative as well.
                    : The Mallet isn’t all that valuable, but I know a collector of obscure Hammer artifacts
                    : who is both discrete and wealthy.
                    : 
                    : The Mallet is enshrined in the Tomb of the Unknown Hammer in Upton, 
                    : alongside what's left of the famous resident.
                    : You can’t miss the tomb, a huge, gaudy mausoleum at the edge of town, 
                    : watched day and night by a band of fanatical Hammers.
                    : 
                    : So, it won’t be easy. But, an old associate of mine, Fat Timmy, may have a way to get me in.
                    : I'm to meet Fat Timmy over a pint at his favorite hangout, the Bloated Burrick.
                    : 
                    : And it couldn't hurt to pick up a few trinkets along the way

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* Play Information *

Game                     : Thief 2: The Metal Age
Level Names              : Ladytaker
File names               : miss22.mis
Difficulty Settings      : Yes.
Equipment store          : Yes.
Map/Automap              : Yes/No.
New graphics             : Yes. EP Compatible.
New sounds               : Yes.
New conversations        : Yes.
New models               : Yes.
EAX Support              : Yes.
Multi language support   : English, so far.
Briefing                 : Yes.
Scripts                  : tnhScript 1.54, NVScript 1.1, and miss16.osm are included.



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* Cautions & Caveats *

There are a few puzzles here, and a few secrets. 
Readables that are merely decorative are also mercifully short.

Some areas in Upton that are not open at first can be reached later in the mission.
Also, some secrets might become more difficult to find as objectives are completed.

Be careful with saves. If you save while 'things are happening', you will very likely break the mission 
and have to revert to an earlier save - if you have one. You have been warned.

The movies use the DIVX codec.

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* Construction *

Base               : A 16x16x16 jorge-textured, fill air brush.
Build Time         : Ages come and pass
Difficulty Info    : The usual
	
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* Credits *

All of the textures, objects, scripts, conversations, etc. are original
Looking Glass property, except for:

This mission uses some textures from:
  David Gurrea (davegh.com/blade/davegh.htm)
  Remedy Entertainment Ltd. game Max Payne (C)1998-2001 Remedy Entertainment Ltd.
  BerneyBoy: PhotoRealistic Texture Pack
  Yandros: Thief Texture Pack
  Wille: Distant Art
  Vigil: Cloud Deck

This mission uses some objects from:
  Digital Nightfall (cosas.ttlg.com)
  Greenhorn & Christine (zinkchristine.de/greenhorn-christine)
  Nameless Voice (geocities.com/nameless_voice/)
  raetsel (thiefy.com/thief)
  Randall Taylor (thiefmissions.com/lpg/)
  Rob Hicks/Dedex Delux (thiefmissions.com/tools/)
  Schwaa (thiefmissions.com/lpg/)

Music
  JSB

Voice Acting
  MsLedd as the Ethereal Eleanora
  Uncadonego as the Canorous Cedric

Testers
  Tannar, ffox, undead_gamer, mabsy

Any resemblance to other FMs, living or dead, is purely coincidental. 

If I did not remember to give you credit, it is because I wrote it down on a napkin once, and the cat ate it. 
Sorry. Let me know, and I'll add you in.

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* Loading Information *

DarkLoader ready.


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* Copyright Information *

This level is © by Doug Brainard

Distribution of this level is allowed as long as it is free and the package is kept intact. You may not include this level in any map pack without my permission. No one may edit and re-distribute this mission without my express permission.

This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.

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